Dnd 5e character builder with expansions
Once you have finished you will notice that Fantasy Grounds has taken those scores and adjusted various other aspects of the sheet such as saving throws, initiative and perception and if you look at the Skills tab you'll find some numbers in the 'Total' column as well. We are using the standard array here but obviously you can use whatever method you want to determine your character's abilities. So go ahead and edit the numbers to give the character the following abilities from top to bottom 14,12,13,10,15,8. To edit an ability score click in the box of the ability you want to edit and type in the new number. Unlike the method detailed in the Player's Handbook (PHB) we're going to start with the character's ability scores. Along the way we'll also find out what all the buttons, boxes and crosses you find scattered about do. In order to demonstrate many of the features of Fantasy Grounds as well as outlining a suggested method of creating a character that automates as much as possible and gives a highly functional character sheet let's create a Dwarven Cleric. Building a Character With Official D&D Class Packs Alternatively right click in that window and select create item. To do this click the PCs button at the top of the right hand menu and in the window which opens click the brown edit button at the bottom, then the green add button. To create a new character first bring up a new character sheet. If you do not have this theme then the icons on your screen will show differently but they will still be in the same location as the ones shown in my screenshots. You can select this theme at the campaign load screen by checking the dot next to '5e Theme - Wizards'. NOTE: The screenshots in this article were made using the Wizards Theme which you will have available if you have any of the official D&D 5e products. Use the index above to jump to any part of the article. The remainder of this article is divided into a tutorial walk-through of creating a character and a reference section. Any such automated functionality will be written to the Chat window so you can see what was added.
In addition, Fantasy Grounds will also add race, background or class level appropriate abilities to your character's ability tab automatically and for races, it will automatically adjust stat bonuses. If you have any of the modules for the various official D&D Class packs, or the Complete Player's handbook, you can drag and drop the links for items such as class, race, background, equipment and more onto the appropriate locations on the character sheet to automatically copy the text with the link included for later reference. Notes: Character background details, appearance and notes. Inventory: Equipment, coins and encumbrance. Main: Character Class and level, abilities, hit points, wounds, saves, defenses, speed, senses, and overview of common combat totals.Ībilities: Feats, special abilities, class features and traits, proficiencies and languages. The sheets contain the following information. The 5e character sheet is comprised of several individual sheets organized by tabs along the right hand side.